12-08-2016

MobstarGame (Mafia based MMORPG) 2.14 is out now!

Gangsters,

Enhancements:
- Added an additional vote link to promotions. Make some more cash and please vote as it helps us to attract even more new players to the game.

- Added a request by “Greaz-A”
You can now edit crew forum topics (only “main chat” is locked).
- Added a request by “Jill”
Hidden topics in crew forum are now dark red so you can see the difference clearly in the list of topics.
- Added a request by “Greaza & Tjing”
We added rewards in XP and cash for each kill made.

  • Bacteria - 100 XP + 50.000 euro reward
  • Low life / Young Woman - 200 XP + 100.000 euro reward
  • Apprentice / Adult Lady - 250 XP + 150.000 euro reward
  • Hitman / Hitwoman - 400 XP + 200.000 euro reward
  • Assassin - 500 XP + 250.000 euro reward
  • Local Boss / Local Bossin - 750 XP + 500.000 euro reward
  • Boss / Bossin - 1000 XP + 750.000 euro reward
  • Godfather / Godmother - 1500 XP + 1.000.000 euro reward

You also get confirmation mail when payout is done by the game

- Added a request by “Johnny Blaza”
Liquor store can now also be sold. Properties lower in value, but you can still get back 75% of your purchase price back.
- Added a request by “Xelm the Risen”
Every time you make a sale in your “Liquor Store” a mail is send to your mailbox. This way you can keep better track on your gangster making some nice cash with your efforts in producing.
- Added a request by “Olive & Xelm the Risen”
The council (Crewboss, Lefthand and Righthand of a family) now get a clear overview of members donating lead and how much. This way it’s more clear who is actively contributing to the crew and that makes it a valuable asset.
- Added a request by “Jill”
The “drop crew” button is on a dangerous place. We moved it to the topbar in dark red so it’s safe and you won’t hit it on accident. We don’t want that to happen…

Tweaked:
- We made an OC more lucrative on XP for a gangster;
- We updated the XP on Smuggling. You now gain more XP when smuggling drugs;
- We updated the XP on Illegal Booze. Not only producing gives XP but also selling the Booze.

Fixed support calls:
- Crew apply issue with the council visual in the send mail;
- Fixed a crewbank issue with cash withdrawal;
- The max bet call back is adjusted;
- Styling issue with the footer;
- Akward signs in mailbox on archive and inventory sign issue is resolved;
- Achievement issue on kill with wrong amount displayed is resolved.
- Fixed the transportation timer call back when you bought transportation.
- Fixed all the reported OC issues
- Fixed the timer issue on the financial market when you withdraw your money
- Fixed all the reported Liquor Store and Illegal Booze support calls
- Fixed the refresh issue in payout on promotions
- Fixed the "cancel lead sale" as a gangster issue

Domination is even more interesting now:
- Dominating a country with your family is now even more interesting. We added a lead donation:

  • 1. 1000 KG lead a day to produce bullets in your crew bullet factory
  • 2. 750 KG lead a day to produce bullets in your crew bullet factory
  • 3. 500 KG lead a day to produce bullets in your crew bullet factory

For each country of course.

Changes in the Bullet Factory:
We needed to adjust the bullet factory for a couple of reasons. It needs to be within the economy of scale future we have in mind. So no raping the economy, but you must be able to make some nice cash. Also we are 400% anti-script. So we create as much dynamic as possible. This has resulted in a massive update before… No we don’t spoil. But the Bullet Factories will enter the game one each time. More information is coming this weekend. So here are the changes:
- A bullet factory spits out bullets on regular times with random amounts. This way the change of getting bullets is increased and more dynamic for every player;
- We adjusted the ratio for each KG making a certain amount of bullets;
- Members of a family are now limited to a max donation a day of 250 KG lead. The rest is hopefully offered to the bullet factory so they can stock as much bullets as possible;
- We don’t want massive crews dominating it all in terms of prices. So we created a economy based function. Each kilogram of lead now makes $ 749,00 dollar for a gangster. No negotiating anymore. Same amount for every player. One KG makes 4 bullets which are offered for $ 999,00 each. Do the math; a Bullet Factory is a very interesting casino, but we also make it affordable for small and new players/crews.

Enjoy!

See you next week with more updates.

//MobstarGame team